Warp computer game


















Add all DLC to Cart. View Community Hub. About This Game Perilous Warp is a fast-paced indie 3D-action, a retro-shooter with a pretty simple but still intriguing storyline. Get ready to meet the new perilous world of a mysterious desolated extraterrestrial Colony. But is the Colony abandoned indeed? Game Features Optional Storyline: either learn everything about the tragic events that took place at the base, or skip the boring stuff and plunge into the action.

Classic Combat System: find new deadly weapons at the base, from a classic shotgun to an advanced railgun, as well as a way to upgrade each gun. Diverse Bestiary: your enemies will run, swim, pounce or dig out; they will be anything but a piece of cake.

Explore the World: look for stashes and secret places, visit optional offshoots, and get Steam achievements. Scalable Graphics: our game engine implements many modern graphics technologies, but at the same time it can support weak systems. Save Anywhere: in Perilous Warp you can save your progress wherever you like, and as often as you like; there are also autosaves.

Accept the Challenge: for certain gamers, the game can be real hardcore - no health regeneration, no navigation arrows, no bullshit! Is it Retro Indeed? Looking for real immersion into the roaring nineties? Perilous Warp is here to fulfil your dreams! Now you can paint walls with pixelated blood, just like in the good old days. The Story a. Within a distant stellar system, astronomers find an Earth-like exoplanet. It turns out that a composition of its atmosphere is similar to Earth's, and it could be suitable for humans.

However existing space technologies do not allow reaching the planet in the near future. A meteorite consisting of an unknown mineral hits the Earth. Its shape and internal structure suggests that its nature is artificial, so it is probably a fragment of some extraterrestrial object. Attention of scientists is drawn to extremely unusual properties of the crysterite, as they called the mineral: it can create "warps", or hyperspace rifts.

The first teleporters have been constructed, and then, a bit later, an experimental hyperspace engine for an insterstellar spacecraft. However it is one of a kind, due to extreme shortage of crysterite. Language Preferences. You are currently browsing in the store. Learn more. Warp Deadly and cuddly. Read more. Terms and Conditions. EA User Agreement. System Requirements.

You're offline Origin is in offline mode. Report this product Report this app to Microsoft Thanks for reporting your concern. Our team will review it and, if necessary, take action. Sign in to report this app to Microsoft. Report this app to Microsoft. Report this app to Microsoft Potential violation Offensive content Child exploitation Malware or virus Privacy concerns Misleading app Poor performance.

How you found the violation and any other useful info. Submit Cancel. Open in new tab. Sign me up Stay informed about special deals, the latest products, events, and more from Microsoft Store. Sign up. When an application is tuned to run efficiently on hardware, it will run efficiently on WARP as well. The converse is also true; any application that is tuned to run well on WARP will perform well on hardware. Applications that use Direct3D 10 and later inefficiently might not scale efficiently on different hardware.

WARP has similar performance profiles to hardware, so tuning an application for large batches, minimizing state changes, removing synchronizing points or locks will benefit both hardware and WARP.

WARP allows fast rendering in a variety of situations where hardware implementations are undesirable or unavailable, including:. There is a huge community, many books, Web sites, SDKs, samples, white papers, mailing lists and other resources that can help you take advantage of Direct3D 10 and later shader-based image rendering. With WARP as a software fallback, you can use existing knowledge about hardware to improve the performance of your application when it runs with hardware or software.

In addition, many excellent tools from the graphics card vendors and in the DirectX SDK can help you design, build, develop, debug and analyze performance issues of graphics applications. These tools and knowledge can now benefit application development that targets both hardware and software when you use WARP. Various algorithms and applications image processing algorithms, printing, remoting, Virtual PCs and other emulators, high quality font rendering, charts, graphs, and so on have typically been optimized for the CPU because they are not dependent on hardware.

With WARP, you can use a single architecture that runs these algorithms and applications and that can run fully in software; yet, if hardware acceleration is available, you can take advantage of it. WARP allows you to access all Direct3D 10 and later graphics features even on computers without Direct3D 10 and later graphics hardware.

Direct3D 10 removed capability bits caps ; that is, you no longer need to verify whether graphics capabilities are available from graphics hardware because Direct3D 10 and later guarantees this availability. You can now use all the features of a wide range of video cards knowing that their application will behave and look the same everywhere. You can scale the performance of these applications by simply disabling expensive graphics features on low end video cards or rendering to smaller targets.

For example, WARP supports the following most important features:. This version supports Direct3D



0コメント

  • 1000 / 1000